Additional notes on interreality3d gui from IRC. Participants: mm765, tetron
- Had trouble moving the avatar. Determined that this probably stemmed from a combination of issues: - Initially tried to use WASD keys (typical first person shooter configuration). Interreality3D 0.1 doesn't bind these keys to movement. - The "d" key goes into drag and drop mode, which overrides the movement keys and is not obvious how to escape from (you hit "escape"). - Once figured out arrow keys for movement, reported stuttering movement. This seemed to be tied to resizing the window (?). Mentioned he was using Windows Vista -- interreality3d hasn't been tested first hand on Vista, so it may be an issue with that OS. - Reported crash when clicking on "?" button, then closing the help panel. - Did not like having to push "escape" to cancel out of minor modes. Should at least be able to cancel mode using the same key that got into the mode. - Did not think splitting was a common enough operation to support having those buttons on the button bar. - Mentioned running out of space in the window when using the mouse to move. - Liked the ability to go back to previous views. - Suggested having view "templates" for set GUI configurations. I mentioned and we agreed this is the same idea as UI "skins" discussed previously on vos-d. - Suggested that chat view should be integrated as an overlay on the 3D view; a suggestion also put forward by winterk (I believe.) - Did not like Emacs-style multi-key chords. I pointed out that the majority of Ctrl- and Alt- prefix key shortcuts are already monopolized by the OS, other GUI controls or by convention, so there are very few shortcut keys available without getting into multi-key chords. - Agreed the the UI will probably become clearer once its purpose is clearer. Lacking the ability to do any interesting browsing or editing (which depends on the backend to supply that data) it requires a bit of imagination to see what the workflow will be like, and how a configurable UI plays into that. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ]
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