Hello Oliver, on 29-Apr-99, you wrote:
> From: Uffe Holst <[EMAIL PROTECTED]>
>
>> > damm, Olli must make voyager have datatype support :-)
>>
>> Why? As long as the used graphics formats are hardcoded into Voyager
>> there is no need for datatypes.
>
> There were some requests for support of IFF-ILBM for dealing with
> local documents. I may add datatype support as an option and/or
> fallback in V3, although this hasn't been decided yet -- basically,
> Datatype objects are extremly awkward to deal with in a
> multithreaded environment (and, bonus, they require the source
> data to be in a file)
>
As I recall this was originally a request for making browsing back and forth quicker
on slow computers. Decoding is only a part of the problem - dithering and scaling
takes time too. I would say that a raw image cache where the decoded, dithered, scaled
and otherwise degraded raw pictures are kept with no or low (fast) compression makes
sense. This migth also speed things up for powerusers with huge and fast disks...
Regards/
/Ole Kaas
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