In the journal "Computer Graphics" Vol 35, No 1 Feb 2001 (it's the siggraph
journal that comes out between conferences)
there is a terrific article by Richard Rouse III "Games on the Verge of a Nervous
Breakdown: Emotional Content in Computer Games". He gets into some interesting
content issues not getting bogged down into the technology. I see that he has
also  just published a book on Game Design (maybe some of the article is in it?)
available at:
http://www.wordware.com/computer/
the author's company is www.paranoidproductions.com ...don't ask me anything ;-)

Sandy

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Sandy Ressler
About.com Guide to Web3D
http://web3d.about.com
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