On 8/15/06, Dennis Schridde <[EMAIL PROTECTED]> wrote:
I just got the idea to use SDL_net2 (http://gameprogrammer.com/game.html) for
networking as it is totally event driven and probably easier to handle.
(Or is that behaviour allready backported into SDL_net?)
What do you think?
Does it do anything we need? Just asking. I have looked at this
library before, and it looks much better than standard SDL_net from
what I could tell. But if we do not need the extra stuff it does...
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