Hi Dennis

> Ah yes, I didn't commit that, because it may hide a bug. You experienced a 
> segfault, and now fix it by reseting the vars. Better would be to find out 
> why the vars got corrupted. And at least do an ASSERT() (Will just print a 
> error message in NDEBUG mode.)

You're probably right, I will investigate a bit.  However, the first
mail was wrong in that it's actually not the segfault triggering, but
the (pre-patch) ASSERT, which still ruins the ongoing game in DEBUG
mode...

- Thomas

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