Am Dienstag, 7. November 2006 16:43 schrieb Thomas Rast:
> Hi Dennis
>
> > Ah yes, I didn't commit that, because it may hide a bug. You experienced
> > a segfault, and now fix it by reseting the vars. Better would be to find
> > out why the vars got corrupted. And at least do an ASSERT() (Will just
> > print a error message in NDEBUG mode.)
>
> You're probably right, I will investigate a bit.  However, the first
> mail was wrong in that it's actually not the segfault triggering, but
> the (pre-patch) ASSERT, which still ruins the ongoing game in DEBUG
> mode...
Sure! That's to get the ass of some dev into the code and debug it so he can 
play further. :P
</joke>

Thanks for your commitment!
--Dennis

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