Am Dienstag, 7. November 2006 16:43 schrieb Thomas Rast: > Hi Dennis > > > Ah yes, I didn't commit that, because it may hide a bug. You experienced > > a segfault, and now fix it by reseting the vars. Better would be to find > > out why the vars got corrupted. And at least do an ASSERT() (Will just > > print a error message in NDEBUG mode.) > > You're probably right, I will investigate a bit. However, the first > mail was wrong in that it's actually not the segfault triggering, but > the (pre-patch) ASSERT, which still ruins the ongoing game in DEBUG > mode... Sure! That's to get the ass of some dev into the code and debug it so he can play further. :P </joke>
Thanks for your commitment! --Dennis
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