Is the bug in this code still present? Or can we remove the tmp int?
lib/ivis_common/bitimage.c:92:
// Load the texture pages.
for (i = 0; i < Header->NumTPages; i++) {
int tmp; /* Workaround for MacOS gcc 4.0.0 bug. */
LoadTextureFile((char*)Header->TPageFiles[i],
&ImageFile->TexturePages[i],
&tmp);
ImageFile->TPageIDs[i] = tmp;
}--Dennis
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