Per Inge Mathisen schreef: > Updated memory cleanup patch. It is basically the same as the one > posted last year. I could not find any problems with it from a very > basic feature testing (starting campaign, multi, tutorial, loading and > saving), but running it a bit in valgrind reports a huge amount of > lost memory. I do not know if this is because the patch introduces > memory loss or because valgrind can now detect existing memory lost, > though. > > The patch is in two steps, apply to test as you feel like it: > > STEP 1 - use malloc and free instead of custom MALLOC and FREE > ... > STEP 2 - rip out block memory system entirely > ... If you apply these patches to a clean repository it won't compile because some source files still depend on the MALLOC and FREE macros.
-- Giel
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