The Watermelon kirjoitti:
    You also have to remember that if you do increase it, and people
    get up to that many units, the game may becomes a slideshow.
    Depending on system of course.

    Do we have a minimum requirement for this game that we are sticking
    to?

I think the current bottleneck of overall performance is the draw functions,not units ai/coords/info update functions,and there will always be more rooms for optimizations for units 'update' functions even if it becomes the major performance killer one day.

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Hello, this is my first posting here. I am posting this via gmane so I don't know if this really works.

Anyways, could the unit limits be made configurable? At least in skirmirh games?


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