The Watermelon kirjoitti:
You also have to remember that if you do increase it, and people
get up to that many units, the game may becomes a slideshow.
Depending on system of course.
Do we have a minimum requirement for this game that we are sticking
to?
I think the current bottleneck of overall performance is the
draw functions,not units ai/coords/info update functions,and there will
always be more rooms for optimizations for units 'update' functions even
if it becomes the major performance killer one day.
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Hello, this is my first posting here. I am posting this via gmane so I
don't know if this really works.
Anyways, could the unit limits be made configurable? At least in
skirmirh games?
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