On 1/9/07, Giel van Schijndel <[EMAIL PROTECTED]> wrote:
> I am not sure what you are referring to. Can you give me a pointer? I see now that even the back-end is mixed C/C++ (as opposed to pure C++), anyway: http://www.openal.org/repos/openal/trunk/OpenAL-Windows/Router/
Looks pure C to me. Perhaps you are confused by the use of .cpp for C files? This is a common oddity from MSVC users.
http://www.openal.org/repos/openal/trunk/OpenAL-Windows/OpenAL32/
The only file with actual C++ code I can find is this one http://www.openal.org/repos/openal/trunk/OpenAL-Windows/OpenAL32/alThunk.cpp Why it uses C++ and classes internally when it exports only C functions, is beyond me. Seems rather pointless. There is a MacOSX implementation using C++, too, but I am not sure what the status of it is. But I see no C++ in the sample implementation itself, which AFAICT is the one used on Linux. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev