On Tue, 06 Feb 2007 17:57:32 -0500 [EMAIL PROTECTED] wrote:
>Who made the changes in this part/file ?
>It crashes when you load a level now :(
>
>==================
>               //if (psStats->numWeaps == 0 && psStats->pSensor != NULL)
>        if (psStats->psWeapStat == NULL && psStats->pSensor != 
>NULL)
>               {
>                       mask = SCR_ST_SENSOR;
>               }
>               //else if (psStats->numWeaps > 0)
>        else if (psStats->psWeapStat != NULL)
>               {
>                       //psWStats = psStats->asWeapList[0];
>            psWStats = psStats->psWeapStat[0];
>                       if (!proj_Direct(psWStats))
>** crash here          psWstats = undefined.
>--------------                              
>+              psStats->psWeapStat[0]  0x00000000 {ref=??? pName=??? 
>techLevel=??? ...}     _weapon_stats *
>---------
>+              psStats->psWeapStat     0x086480c4      _weapon_stats * [4]
>----------
>+              psStats 0x08648068 {ref=852072 pName=0x0859c7e4 "Sys-
>SensoTower02" type=6 ...}      _structure_stats *

Forgot to mention, this is level CAM_2A




--
Free Tradeshow Display Price Quotes
Compare tradeshow display prices from multiple suppliers and save!
http://tagline.hushmail.com/fc/MhtZOXMo4XV9nT2pE2BGy5IOEuA1iH211MEWR/


_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to