On Tue, 06 Feb 2007 17:57:32 -0500 [EMAIL PROTECTED] wrote: >Who made the changes in this part/file ? >It crashes when you load a level now :( > >================== > //if (psStats->numWeaps == 0 && psStats->pSensor != NULL) > if (psStats->psWeapStat == NULL && psStats->pSensor != >NULL) > { > mask = SCR_ST_SENSOR; > } > //else if (psStats->numWeaps > 0) > else if (psStats->psWeapStat != NULL) > { > //psWStats = psStats->asWeapList[0]; > psWStats = psStats->psWeapStat[0]; > if (!proj_Direct(psWStats)) >** crash here psWstats = undefined. >-------------- >+ psStats->psWeapStat[0] 0x00000000 {ref=??? pName=??? >techLevel=??? ...} _weapon_stats * >--------- >+ psStats->psWeapStat 0x086480c4 _weapon_stats * [4] >---------- >+ psStats 0x08648068 {ref=852072 pName=0x0859c7e4 "Sys- >SensoTower02" type=6 ...} _structure_stats *
Forgot to mention, this is level CAM_2A -- Free Tradeshow Display Price Quotes Compare tradeshow display prices from multiple suppliers and save! http://tagline.hushmail.com/fc/MhtZOXMo4XV9nT2pE2BGy5IOEuA1iH211MEWR/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev