Hi,
I'm pleased to say that Warzone seems to run fine on AMD64, that is,
after applying the attached patch.
For a return type of "bool" (integer value 0) the array gets accessed
with a negative index of -11. This just goes unnoticed most of the time
I guess, but I was lucky to experience a segfault.
- Gerard
Index: lib/script/script_lexer.l
===================================================================
--- lib/script/script_lexer.l (revision 722)
+++ lib/script/script_lexer.l (working copy)
@@ -257,7 +257,14 @@
BOOL object;
// See if this is an object pointer
- object = asScrTypeTab[psFunc->retType - VAL_USERTYPESTART].accessType == AT_OBJECT;
+ if (!asScrTypeTab || psFunc->retType < VAL_USERTYPESTART)
+ {
+ object = FALSE;
+ }
+ else
+ {
+ object = asScrTypeTab[psFunc->retType - VAL_USERTYPESTART].accessType == AT_OBJECT;
+ }
if (object)
{
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