sure enough, running 'zip' on the command line yields nothing but complaints.

Do you know of a good place to find zip.exe ?


2007/2/23, Dennis Schridde <[EMAIL PROTECTED]>:
Am Freitag, 23. Februar 2007 schrieb Christian Vest Hansen:
> I knew I was asking for trouble in trying to compile warzone in windows.
>
> I use the MingW approach and am getting this error:
> ==========================================================
> mingw32-make[1]: Leaving directory `C:/Documents and Settings/cvh/My
> Documents/w arzone/src'
> mingw32-make -f Makefile.raw -C data
> VERSION set to TRUNK
> PLATFORM set to windows
> MODE set to debug
> DEVDIR set to C:/Documents\ and\ Settings/cvh/My\ Documents/warzone/devpkg
> BISON is set to bison
> FLEX is set to flex
> MAKENSIS is set to makensis
> mingw32-make[1]: Entering directory `C:/Documents and Settings/cvh/My
> Documents/ warzone/data'
> zip -ru0 warzone.wz anims audio components effects features gamedesc.lev
> images messages misc multiplay novideo.rpl palette.bin script sequenceaudio
> stats struc ts texpages wrf -x *svn*
> process_begin: CreateProcess(NULL, zip -ru0 warzone.wz anims audio
> components ef fects features gamedesc.lev images messages misc multiplay
> novideo.rpl palette.b in script sequenceaudio stats structs texpages wrf -x
> *svn*, ...) failed. make (e=2): The system cannot find the file specified.
> mingw32-make[1]: *** [warzone.wz] Error 2
> mingw32-make[1]: Leaving directory `C:/Documents and Settings/cvh/My
> Documents/w arzone/data'
> mingw32-make: *** [data] Error 2
>
> C:\Documents and Settings\cvh\My Documents\warzone>
> ==========================================================
>
>
> Anyone able to decifer?

I'd guess you are missing the "zip" exe...

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--
Venlig hilsen / Kind regards,
Christian Vest Hansen.

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