On 2/23/07, Christian Vest Hansen <[EMAIL PROTECTED]> wrote:

Looks like it broke the build on windows:
==============================================================
mingw32-make[1]: Entering directory `C:/Documents and Settings/cvh/My
Documents/
warzone/src'
gcc -DVERSION=\"TRUNK\" -DYY_STATIC -I.. -I../.. -IC:/Documents\ and\
Settings/c
vh/My\ Documents/warzone/devpkg/include -g -O0 -DDEBUG -Wall
-Wno-unused-label -
mwindows -DWIN32 -c -omain.o main.c
gcc -DVERSION=\"TRUNK\" -DYY_STATIC -I.. -I../.. -IC:/Documents\ and\
Settings/c
vh/My\ Documents/warzone/devpkg/include -g -O0 -DDEBUG -Wall
-Wno-unused-label -
mwindows -DWIN32 -o warzone2100.exe ai.o aiexperience.o astar.o action.oadvvis.
o atmos.o bridge.o buildpos.o cdspan.o cheat.o cluster.o cmddroid.o
combat.o com
ponent.o console.o data.o design.o difficulty.o disp2d.o display.o droid.oe3dem
o.o edit2d.o edit3d.o effects.o environ.o fpath.o feature.o findpath.oformation
.o frontend.o gateway.o gatewayroute.o gatewaysup.o geometry.o group.o
hci.o ini
t.o intdisplay.o intimage.o intorder.o intelmap.o keybind.o keymap.olevel_lexer
.lex.o levels.o lighting.o loop.o map.o mapdisplay.o mapgrid.o mechanics.omessa
ge.o miscimd.o move.o multiint.o multimenu.o multiopt.o multisync.o
multibot.o m
ultistat.o objmem.o objects.o optimisepath.o order.o player.o powercrypt.oradar
.o raycast.o research.o scores.o scriptai.o scriptcb.o scriptextern.oscriptfunc
s.o scriptobj.o scripttabs.o scriptvals.o scriptvals_parser.tab.o
scriptvals_lex
er.lex.o selection.o stats.o text.o texture.o transporter.o visibility.owarcam.
o wrappers.o ani.o arrow.o aud.o audio_id.o bucket3d.o clparse.o
configuration.o
csnap.o display3d.o drive.o function.o game.o ingameop.o keyedit.o
loadsave.o m
ain.o mission.o multigifts.o multijoin.o multilimit.o multiplay.o
multistruct.o
oprint.o power.o projectile.o seqdisp.o structure.o target.o
warzoneconfig.o ../
lib/libframework.a ../lib/libgamelib.a ../lib/libivis_common.a
../lib/libivis_op
engl.a ../lib/libnetplay.a ../lib/libscript.a ../lib/libsequence.a
../lib/libsou
nd.a ../lib/libwidget.a ../win32/warzone2100.o -LC:/Documents\ and\
Settings/cvh
/My\ Documents/warzone/devpkg/lib -lmingw32 -lSDLmain -lSDL -lSDL_net
-ljpeg -lp
ng -lphysfs -lz -lmad -lvorbisfile -lvorbis -logg -lshfolder -lwinmm
-lwsock32 -
lglu32 -lopengl32 -lopenal32
main.o: In function `SDL_main':C:/Documents and Settings/cvh/My
Documents/warzon
e/src/main.c:404: undefined reference to `setupExceptionHandler'
collect2: ld returned 1 exit status
mingw32-make[1]: *** [warzone2100.exe] Error 1
mingw32-make[1]: Leaving directory `C:/Documents and Settings/cvh/My
Documents/w
arzone/src'
mingw32-make: *** [src] Error 2
=============================================================


hmm maybe it's because of the missing lib:
*Initial support for exception handling on Linux and Windows
On Windows you additionally need libdbghelp.a/dbghelp.lib which you can get
from Wine, Windows SDK or **
http://download.gna.org/warzone/development/libdbghelp.7z*<http://download.gna.org/warzone/development/libdbghelp.7zlib/framework/dbghelp.h>


actually my local didnt get to that far,think it's time to get newer version
of GCC...
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