Jose Ivey wrote: >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Dennis Schridde >> Sent: Saturday, May 12, 2007 8:13 PM >> To: warzone-dev@gna.org >> Subject: [Warzone-dev] Savegames broken in trunk >> >> When I try to open a 2.0 savegame with the trunk, I get an >> error (unexpected end of file or similar). >> Does anyone know why this is and when it broke? If savegames >> require new features, a handler for a new version should be >> created instead of modifying an old one... > > Could it be that since the game is saving raw structures and pseudo objects > that whenever we change a structure definition we break compatibility with > earlier versions?
Going to compressed XML would make backwards compatibility a lot easier, but that would require a rewrite of the save and load system. It's not difficult, just a lot of work. Hylke _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev