Jose Ivey wrote:
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Dennis Schridde
>> Sent: Saturday, May 12, 2007 8:13 PM
>> To: warzone-dev@gna.org
>> Subject: [Warzone-dev] Savegames broken in trunk
>>
>> When I try to open a 2.0 savegame with the trunk, I get an
>> error (unexpected end of file or similar).
>> Does anyone know why this is and when it broke? If savegames
>> require new features, a handler for a new version should be
>> created instead of modifying an old one...
> 
> Could it be that since the game is saving raw structures and pseudo objects
> that whenever we change a structure definition we break compatibility with
> earlier versions?

Going to compressed XML would make backwards compatibility a lot easier,
but that would require a rewrite of the save and load system. It's not
difficult, just a lot of work.

Hylke

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