> On Sun, 03 Jun 2007 14:35:36 -0400 Roman <[EMAIL PROTECTED]> wrote:
>>>vs2k5 wrote:
>>> error   : interpRunScript: jump out of range
>>> error   : interpRunScript: *** ERROR EXIT *** (CurEvent=51)
>>> error   : Original event ID: 67 (of 114)
>>> error   : Current event ID: 51 (of 114)
>>> error   : Call depth : 1
>>> error   : interpRunScript: error while executing a script
>>> error   : Assert in Warzone: 
>>> f:\warzone_src\gna\lib\script\interp.c:958 : interpRunScript 
>>> (FALSE), last script event: 'buildTruck'
>>> error   : eventFireCallbackTrigger: event initialisedEvent: code 

>>> failed
>>> error   : Assert in Warzone: 
>>> f:\warzone_src\gna\lib\script\event.c:1080 : 
>>> eventFireCallbackTrigger (FALSE), last script event: 
>>'buildTruck'
>>> error   : interpRunScript: jump out of range
>>> error   : interpRunScript: *** ERROR EXIT *** (CurEvent=51)
>>> error   : Original event ID: 67 (of 114)
>>> error   : Current event ID: 51 (of 114)
>>> error   : Call depth : 1


>>I just made a game with 1.10 AI and can't confirm it so far.


> Did you run game from MSVC debugger?  I think you said that you use 
> MSVC?

Yes, I use MSVC in debug mode.

-- 
Roman
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