This back to back runs of skirmish game default map, default 
players.
(you need patch to be able to run back to back MP games, I sent 
that last week, not commited yet)

If you compare before message, you see double  the allocations.  If 
run 3 times, then it will triple amount.


BYTE SIZE:     2400     BLOCK #    2838 FILENAME: \lib\sound\track.c    
LINE #: 66
BYTE SIZE:     5632     BLOCK #  351970 FILENAME: 
\lib\ivis_opengl\piedraw.c      LINE #: 768
BYTE SIZE:     5632     BLOCK #  351980 FILENAME: 
\lib\ivis_opengl\piedraw.c      LINE #: 736
BYTE SIZE:     6173     BLOCK #  233194 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:     6173     BLOCK #  583379 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:    12596     BLOCK #  122950 FILENAME: *     LINE #: 0
BYTE SIZE:    12596     BLOCK #  472821 FILENAME: *     LINE #: 0
BYTE SIZE:    16364     BLOCK #    2902 FILENAME: \src\astar.c  LINE #: 
130
BYTE SIZE:    16386     BLOCK #    1355 FILENAME: level_lexer.lex.c     
LINE #: 1818
BYTE SIZE:    16386     BLOCK #    3359 FILENAME: resource_lexer.lex.c  
LINE #: 1707
BYTE SIZE:    16386     BLOCK #   15503 FILENAME: audp_lexer.lex.c      
LINE #: 1731
BYTE SIZE:    16386     BLOCK #   15516 FILENAME: strres_lexer.lex.c    
LINE #: 1676
BYTE SIZE:    16386     BLOCK #  350418 FILENAME: 
scriptvals_lexer.lex.c  LINE #: 1800
BYTE SIZE:   103901     BLOCK #  234841 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  263735 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  292629 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  321523 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  585026 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  613920 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  642814 FILENAME: script_lexer.lex.c    
LINE #: 2761
BYTE SIZE:   103901     BLOCK #  671708 FILENAME: script_lexer.lex.c    
LINE #: 2761

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