URL:
  <http://gna.org/bugs/?9842>

                 Summary: tank traps produce strange graphics glitch
                 Project: Warzone Resurrection Project
            Submitted by: skellr
            Submitted on: Wednesday 08/22/2007 at 21:01
                Category: Engine: Graphics
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn/trunk
        Operating System: GNU/Linux
         Planned Release: None

    _______________________________________________________

Details:

During the construction of a tank trap it apears as normal but when it's
completed it looks more like a distorted scavenger wall. After a tank trap is
built problems with unit selection are present. Select a unit, then jump to
another location via right click on the mini-map, move back. The visible
stats will be offset from the unit and apear to drift around when the unit is
given a command to move. r2430

Attached is a savegame from fastplay with the behavior. Although I get a
crash when attempting to load it. 



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wednesday 08/22/2007 at 21:01  Name: tank_trap.gam  Size: 4kB   By:
skellr

<http://gna.org/bugs/download.php?file_id=2834>
-------------------------------------------------------
Date: Wednesday 08/22/2007 at 21:01  Name: tt_warzone2100.gdmp  Size: 11kB  
By: skellr

<http://gna.org/bugs/download.php?file_id=2835>
-------------------------------------------------------
Date: Wednesday 08/22/2007 at 21:01  Name: tt_debugfile  Size: 207kB   By:
skellr

<http://gna.org/bugs/download.php?file_id=2836>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9842>

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