URL:
<http://gna.org/bugs/?9842>
Summary: tank traps produce strange graphics glitch
Project: Warzone Resurrection Project
Submitted by: skellr
Submitted on: Wednesday 08/22/2007 at 21:01
Category: Engine: Graphics
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: GNU/Linux
Planned Release: None
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Details:
During the construction of a tank trap it apears as normal but when it's
completed it looks more like a distorted scavenger wall. After a tank trap is
built problems with unit selection are present. Select a unit, then jump to
another location via right click on the mini-map, move back. The visible
stats will be offset from the unit and apear to drift around when the unit is
given a command to move. r2430
Attached is a savegame from fastplay with the behavior. Although I get a
crash when attempting to load it.
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File Attachments:
-------------------------------------------------------
Date: Wednesday 08/22/2007 at 21:01 Name: tank_trap.gam Size: 4kB By:
skellr
<http://gna.org/bugs/download.php?file_id=2834>
-------------------------------------------------------
Date: Wednesday 08/22/2007 at 21:01 Name: tt_warzone2100.gdmp Size: 11kB
By: skellr
<http://gna.org/bugs/download.php?file_id=2835>
-------------------------------------------------------
Date: Wednesday 08/22/2007 at 21:01 Name: tt_debugfile Size: 207kB By:
skellr
<http://gna.org/bugs/download.php?file_id=2836>
_______________________________________________________
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<http://gna.org/bugs/?9842>
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