Hi,

I was playing a skirmish game which on saving created also a file 
called "templ.bjo" which is 1294272 bytes large.
This game can no longer be loaded, as init.h defines
#define FILE_LOAD_BUFFER_SIZE (1024*1024)

Is there any problem in simply increasing this to e.g.
1024*1024*2 ?
(at least it solves my problem)

-- 
Best regards/Schöne Grüße

Martin    ()  ascii ribbon campaign - against html mail 
          /\                        - against microsoft attachments

Attachment: signature.asc
Description: This is a digitally signed message part.

_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to