Hi, I was playing a skirmish game which on saving created also a file called "templ.bjo" which is 1294272 bytes large. This game can no longer be loaded, as init.h defines #define FILE_LOAD_BUFFER_SIZE (1024*1024)
Is there any problem in simply increasing this to e.g.
1024*1024*2 ?
(at least it solves my problem)
--
Best regards/Schöne Grüße
Martin () ascii ribbon campaign - against html mail
/\ - against microsoft attachments
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
