URL:
  <http://gna.org/bugs/?9868>

                 Summary: Warzone TRUNK crashed
                 Project: Warzone Resurrection Project
            Submitted by: shevek
            Submitted on: Saturday 25/08/07 at 23:36
                Category: None
                Severity: 5 - Blocker
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn/trunk
        Operating System: GNU/Linux
         Planned Release: None

    _______________________________________________________

Details:

Program: ./warzone2100
Version: TRUNK
Type: Release
Compiled on: Aug 25 2007
Executed on: Sat Aug 25 23:18:51 2007


Operating system: Linux
Node name: strontium
Release: 2.6.18-3-686
Version: #1 SMP Mon Dec 4 16:41:14 UTC 2006
Machine: i686

Pointers: 32bit

Dump caused by signal: SIGSEGV: Invalid memory reference: Address not mapped
to object

(gdb) #0  0xb7c668e1 in waitpid () from /lib/tls/libc.so.6
No symbol table info available.
#1  0x08184f2d in posixExceptionHandler (signum=11, siginfo=0xbfea3f7c, 
    sigcontext=0xbfea3ffc) at exceptionhandler.c:507
        btBuffer = {0x8184986, 0xb7fa3440, 0x8060b56, 0x809a7dc, 0x809a9ff, 
  0x814dfa6, 0x814e002, 0x814e002, 0x814e002, 0x814e074, 0x8090484, 
  0x80acc3c, 0x80add2a, 0xb7bedea8, 0x804ce91, 0x0, 0x0, 0x0, 0x0, 0x0}
        pid = 28531
        gdbPipe = {11, 12}
        dumpFile = 10
        allreadyRunning = 1
#2  <signal handler called>
No symbol table info available.
#3  0x0805fcbc in displayCompObj (psObj=0x8f171d0, bButton=1)
    at component.c:1144
        psDroid = <value optimized out>
        psShape = <value optimized out>
        psJet = (iIMDShape *) 0x3f3851eb
        psShapeTemp = <value optimized out>
        zero = {x = 0, y = 0, z = 0}
        screenCoords = {x = 117, y = 435}
        iConnector = 0
        psPropStats = <value optimized out>
        pieFlag = <value optimized out>
        iPieData = 0
        brightness = 255
        specular = 0
        colour = 0
        i = 0 '\0'
        __FUNCTION__ = "displayCompObj"
#4  0x08060b56 in displayComponentButtonObject (psDroid=0x8f171d0, 
    Rotation=0xbfea43f0, Position=0xbfea43e4, RotXYZ=1, scale=72)
    at component.c:737
        difference = <value optimized out>
        TmpCamPos = {x = 0, y = 0, z = 0}
#5  0x0809a7dc in CreateIMDButton (ImageFile=0x0, ImageID=0, 
    Object=0x8f171d0, Player=0, Buffer=0x868b994, Down=0, IMDType=1, 
    buttonType=0) at intdisplay.c:2640
        Size = <value optimized out>
        Rotation = {x = -30, y = 45, z = 0}
        Position = {x = 0, y = 0, z = 2000}
        ox = 0
        oy = 0
        Radius = <value optimized out>
        basePlateSize = <value optimized out>
        scale = <value optimized out>
        __FUNCTION__ = "CreateIMDButton"
#6  0x0809a9ff in intDisplayTransportButton (psWidget=0xab31248, xOffset=23,

    yOffset=362, pColours=0xab31288) at intdisplay.c:3525
        Down = 0
        Buffer = (RENDERED_BUTTON *) 0x868b994
        psDroid = (DROID *) 0x8f171d0
        gfxId = <value optimized out>
        __FUNCTION__ = "intDisplayTransportButton"
#7  0x0814dfa6 in widgDisplayForm (psForm=0xab31248, xOffset=176256416, 
    yOffset=362) at widget.c:1513
        psCurr = <value optimized out>
        xOrigin = 0
        yOrigin = 0
#8  0x0814e002 in widgDisplayForm (psForm=<value optimized out>, 
    xOffset=<value optimized out>, yOffset=362) at widget.c:1545
        psCurr = (WIDGET *) 0xab31248
        xOrigin = 0
        yOrigin = 11
#9  0x0814e002 in widgDisplayForm (psForm=<value optimized out>, 
    xOffset=<value optimized out>, yOffset=333) at widget.c:1545
        psCurr = (WIDGET *) 0xab86c50
        xOrigin = 0
        yOrigin = 0
#10 0x0814e002 in widgDisplayForm (psForm=<value optimized out>, 
    xOffset=<value optimized out>, yOffset=0) at widget.c:1545
        psCurr = (WIDGET *) 0xabf4d68
        xOrigin = 0
        yOrigin = 0
#11 0x0814e074 in widgDisplayScreen (psScreen=0xa843348) at widget.c:1563
No locals.
#12 0x08090484 in intDisplayWidgets () at hci.c:3282
        bPlayerHasHQ = <value optimized out>
#13 0x080acc3c in gameLoop () at loop.c:554
        psCurr = <value optimized out>
        psNext = (DROID *) 0x0
        psCBuilding = (STRUCTURE *) 0x0
        psNBuilding = (STRUCTURE *) 0x0
        psCFeat = <value optimized out>
        psNFeat = <value optimized out>
        i = <value optimized out>
        widgval = <value optimized out>
        quitting = 0
        intRetVal = INT_INTERCEPT
        clearMode = <value optimized out>
        __FUNCTION__ = "gameLoop"
#14 0x080add2a in main (argc=1, argv=0xbfea56b4) at main.c:525
        pSize = 768






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