URL:
<http://gna.org/bugs/?10255>
Summary: Segfault in stencil_one_pass
Project: Warzone Resurrection Project
Submitted by: evilguru
Submitted on: Saturday 11/03/2007 at 21:29
Category: Engine: Graphics
Severity: 4 - Important
Priority: 7 - High
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: GNU/Linux
Planned Release: None
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Details:
When I try to start a new campaign game I get the following error:
Failed to read a valid object file image from memory.
Saved dump file to '/tmp/warzone2100.gdmp'
Segmentation fault
The dump file is attached.
The reason for this seems to be because SDL_GL_GetProcAddress is failing. Why
this is I am unsure. However setting can_do_stencil_one_pass to 0 (so it does
not check at all) fixes the issue.
The build is a standard -O2 build on a 64-bit Gentoo system.
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File Attachments:
-------------------------------------------------------
Date: Saturday 11/03/2007 at 21:29 Name: warzone2100.gdmp Size: 6kB By:
evilguru
<http://gna.org/bugs/download.php?file_id=3133>
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