URL:
<http://gna.org/patch/?827>
Summary: Possible fix for textdraw.c
Project: Warzone Resurrection Project
Submitted by: buginator
Submitted on: Sunday 11/04/2007 at 04:30
Category: Fix
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
Giel, I think the change should be made as outlined below.
I was getting negative #'s for height? So this fixes it.
Index: textdraw.c
===================================================================
--- textdraw.c (revision 2703)
+++ textdraw.c (working copy)
@@ -373,7 +373,7 @@
}
point_bottom_y = boundingbox[1];
- point_height = point_bottom_y - point_base_y;
+ point_height = point_base_y - point_bottom_y;
pixel_height = getGLCPointToPixel(point_height);
return (int)pixel_height;
}
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