Am Donnerstag, 10. Januar 2008 22:56:23 schrieb Kevin Gillette: > PIE 5 texture coords are also supposed to be read from the bottom left > (designed to be completely opengl compatible), whereas PIE 2 texture coords > are from the top left. Thanks, update the PIE_format page with that info.
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
