URL:
<http://gna.org/bugs/?10769>
Summary: Crash in gridRemoveObject
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Sunday 13/01/08 at 23:45 CET
Category: None
Severity: 5 - Blocker
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: GNU/Linux
Planned Release: None
_______________________________________________________
Details:
seen tons of these
Version: TRUNK
Distributor: [EMAIL PROTECTED]
Type: Debug
Compiled on: Jan 13 2008
Compiled by: GCC 4.1.2 (Gentoo 4.1.2 p1.0.2)
Executed on: Sun Jan 13 17:53:23 2008
Operating system: Linux
Node name: blue
Release: 2.6.23-gentoo-r2
Version: #1 PREEMPT Mon Nov 26 09:23:00 GMT 2007
Machine: i686
Pointers: 32bit
Dump caused by signal: SIGABRT: Process abort signal
#7 0xb7bc380a in *__GI___assert_fail (
assertion=0x6 <Address 0x6 out of bounds>,
file=0x6 <Address 0x6 out of bounds>, line=6,
function=0x8207328 "gridRemoveObject") at assert.c:78
buf = 0xcaf9068 "\220q<CC><B7>\220q<CC><B7>100: mapgrid.c:235:
gridRemov
eObject: Assertion `(0)' failed.\n"
#8 0x080d0c23 in gridRemoveObject (psObj=0xca7fc00) at mapgrid.c:235
psCurr = (GRID_ARRAY *) 0xca82728
i = 12
x = 11
y = 0
__FUNCTION__ = "gridRemoveObject"
__PRETTY_FUNCTION__ = "gridRemoveObject"
#9 0x0807d567 in removeDroidBase (psDel=0xca7fc00) at droid.c:549
psCurr = (DROID *) 0x0
psNext = (DROID *) 0x0
bRet = 18160
psGroup = (DROID_GROUP *) 0x11c
psStruct = (STRUCTURE *) 0x7ef
__PRETTY_FUNCTION__ = "removeDroidBase"
__FUNCTION__ = "removeDroidBase"
#10 0x0807da25 in destroyDroid (psDel=0xca7fc00) at droid.c:662
No locals.
#11 0x0807c303 in droidDamage (psDroid=0xca7fc00, damage=240, weaponClass=0,
weaponSubClass=12, impactSide=HIT_SIDE_REAR) at droid.c:263
actualDamage = 207
armour = 33
originalBody = 1239
body = 82
state = DSS_ALEV_ALWAYS
__PRETTY_FUNCTION__ = "droidDamage"
#12 0x0817a5ac in objectDamage (psObj=0xca7fc00, damage=240, weaponClass=0,
weaponSubClass=12, impactSide=HIT_SIDE_REAR) at projectile.c:2041
__FUNCTION__ = "objectDamage"
__PRETTY_FUNCTION__ = "objectDamage"
#13 0x08178118 in proj_ImpactFunc (psObj=0xcd40b80) at projectile.c:1409
psStats = (WEAPON_STATS *) 0x9dbff74
i = 16341
iAudioImpactID = 475
psCurrD = (DROID *) 0x41c
psNextD = (DROID *) 0x9dc2ce0
psCurrS = (STRUCTURE *) 0x9dc1e88
psNextS = (STRUCTURE *) 0x172
psCurrF = (FEATURE *) 0xffffffe7
psNextF = (FEATURE *) 0x27a
dice = 165
tarX0 = 7586
tarY0 = 0
tarX1 = -1074620904
tarY1 = 135771162
radCubed = 215606328
xDiff = 48325
yDiff = 960
relativeDamage = 8.40779079e-45
position = {x = 18170, y = 295, z = 2032}
scatter = {x = 0, y = 0, z = 0}
damage = 240
tarZ0 = 0
tarZ1 = 760
zDiff = 0
facing = EXPLOSION_TYPE_SPECIFIED
imd = (iIMDShape *) 0x9ac43b8
impactSide = HIT_SIDE_REAR
__PRETTY_FUNCTION__ = "proj_ImpactFunc"
__FUNCTION__ = "proj_ImpactFunc"
#14 0x081798ac in proj_Update (psObj=0xcd40b80) at projectile.c:1715
__PRETTY_FUNCTION__ = "proj_Update"
#15 0x081798d6 in proj_UpdateAll () at projectile.c:1734
psObj = (PROJECTILE *) 0xcd40b80
psPrev = (PROJECTILE *) 0x207
#16 0x080c98bd in gameLoop () at loop.c:411
psCurr = (DROID *) 0x0
psNext = (DROID *) 0x0
psCBuilding = (STRUCTURE *) 0x0
psNBuilding = (STRUCTURE *) 0x0
psCFeat = (FEATURE *) 0xbff296d8
psNFeat = (FEATURE *) 0xb7f4fe40
i = 8
widgval = 32
quitting = 0
intRetVal = INT_NONE
clearMode = 7
__FUNCTION__ = "gameLoop"
__PRETTY_FUNCTION__ = "gameLoop"
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