Am Sonntag, 9. März 2008 14:37:58 schrieb Giel van Schijndel: > Giel van Schijndel schreef: > > Dennis Schridde schreef: > >> Additionaly this does not look very much like GPL2+, does it? > >> I'd prefer to keep down the number of used licenses to a minimum. > >> Additionaly I would like to keep down the number of authors, and rather > >> mention the Warzone 2100 Resurrection Project in every copyright header > >> and all authors in the AUTHORS file, than having each file have its own > >> author, which makes it imo more complicated to keep an overview. > > > > Nope it isn't GPLv2+, I've licensed those particular files under the > > terms of the new BSD license. > > > > I've done this on purpose because I consider this implementation to have > > potential to be very useful outside of Warzone as well. Therefore by > > using this license (which is very close to public domain, which SQLite > > is released as) the audience that has can actually use this has widened. > > > > That said, the new BSD license is compatible with the GPL so Warzone > > 2100 as a whole will still remain GPLv2. > > Since PhysicsFS is licensed under the zlib license I'll relicense those > files to that while I'm working on it. > > Then when I'm finished we can still move to GPLv2, though for the above > reasons I would like to keep it licensed under the terms & conditions of > that license. > > @Dennis: please give me your opinion about this. I can understand you for licensing it under BSD... Though for simplicities sake I would prefer reading (c) WZR in the header and seeing GPL2+ as license... Debian has quite some big file to deal and mention all those files with specific copyright headers or licenses...
Two ideas: 1. License under GPL2+ (c) WZR and store a copy under BSD somewhere else. 2. Dual license. @Debian: Would that help simplifying the list, or just clutter it even more? --Dennis PS: Addressing and specifically caring about Debian here, because they are the ones I trust most in such issues, and they care most about it.
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