On 6/12/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
>  Here are my very preliminary thoughts:
>   * we ship beta3 once we have run some quick network tests on it,
>  tomorrow or Saturday, with an announcement of the above good news,
>  adding that we will attempt to integrate as much as possible of it
>  into the final 2.1 release.
>   * we put the original soundtracks in a mod to be distributed along with 
> beta3

I agree that beta3 should be shipped ASAP.  We need to test the
netcode with all platforms!
Finding Mac people with free time is a huge problem though.  There
must be someplace where we can get some mac people to test out the
builds with us?
Anyone know a good place to post the 'Help wanted' sign?  Forums seem
to be a very low traffic area for Mac people.

I know that debian needs to have something in unstable for at least 10
days, before it can get into lenny, and the freeze date for that is
July.
We can also assume that when that is done, Ubuntu (and the others?)
will finally update their (ancient) version of warzone that they have.

>   * we create a new branch based on trunk to attempt to quickly produce
>  working FMV code for 2.1 beta4

Off trunk?  I am not sure that is the best bet, unless we do some reverting?
(yeah, I know the patch I did is off trunk., but I am having 2nd
thoughts about that.)

>   * we put the converted FMVs in a tarball on gna.org, but not in the
>  svn repository (too big, 300mb+)

I dunno where you come up with 300MB, since originals are around 700MB
or so, and the converted videos are more or less 1:1 in size, but are
a larger resolution. (320x240 vs 640x480) (well, with the bitrate I
talk about before)

>   * for 2.1 we allow the user to play without FMVs, as before, and only
>  optionally play them if present

That  IS what it does now.  If file not found, then it don't play.  If
found, then it plays.
(speaking about patch #885)


>   * for 2.2 we try to isolate all of the campaign into a mod, so that
>  you can pull down a single mod to enable the campaign with FMVs, and
>  find a way for mods to 'register' their presence into the main menu,
>  etc.
Not sure that is needed.
For windows, the installer can query the enduser what they want, and
download from where-ever.  For the other platforms, I have no idea.

I don't like any binary data in svn, it just doesn't do a good job with it.

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