Am Montag, 18. August 2008 00:29:00 schrieb Bertrand Coconnier:
> 2008/8/17 Dennis Schridde <[EMAIL PROTECTED]>:
> > Am Sonntag, 17. August 2008 19:49:33 schrieb Giel van Schijndel:
> >> At Sunday 17 August, 12:08 Bertrand Coconier wrote:
> >> > I just read this post in the Warzone forum:
> >> > http://forums.wz2100.net/viewtopic.php?f=19&t=1864
> >> > May I suggest you to use function glcAppendCatalog()
> >> > rather than copying the DejaVu Mono font into
> >> > C:\Windows\font ?
> >>
> >> We don't copy anything into C:\Windows\* at all. Please
> >> note that it's a user suggesting that as a "fix".
> >
> > (To avoid that the CUSTOMFONTDIR patch to fontconfig was created and
> > included upstream recently.)
> >
> >> > Function glcAppendCatalog() allows your app to declare
> >> > fonts which are not stored in the system fonts
> >> > directory(ies). In the particular case of Warzone, this
> >> > means that you should add a call like that:
> >> >
> >> > glcAppendCatalog("C:\Program Files\Warzone 2100\fonts");
> >> > /* The path is hardcoded in this example but it may
> >> > adapted to your specific needs */
> >>
> >> Ah, I wasn't aware of that functionaility. We currently
> >> use a fontconfig configuration file to add to our font directory.
> >
> > Does glcAppend...() make any fontconfig setting unnecessary?
>
> Yes. Actually QuesoGLC does all the Fontconfig settings behind the
> scenes for you. You just call glcAppendCatalog() and that is all. No
> need to modify the Fontconfig config files, you can keep the default
> ones.
>
> > In that case it sounds like a viable option to refrain from using the new
> > CUSTOMFONTDIR feature in fontconfig (added recently to provide a solution
> > for our problem) and switching to interfacing with GLC only (aka not
> > shiping non-default fontconfig config files).
> > Of course only if glcAppend...() does not have any drawbacks compared to
> > the current method.
>
> The only drawback that I can think of is what I told you in my initial
> e-mail : QuesoGLC will scan the directory each time Warzone is
> launched. This may be unnoticeable if there are only a few files in
> the directory (which should be the case for Warzone's fonts
> directory).

Per, will you do this, since you are currently working on patch #1095 ("Make 
font configurable") anyway?

--Devurandom

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