Freddie Witherden schreef: > On 30 Aug 2008, at 15:25, Kamaze wrote: >> Pandora you may ask? Look here: >> http://en.wikipedia.org/wiki/Pandora_(console) >> >> Seems very interesting to me and I think that Warzone 2100 could be a >> Top-Tier application for that thing. Since it has already run on other >> Handhelds. >> >> So, should we may seek officially for Pandora-Owner/Developers in the >> near future? > > Just taken a look at the page on wikipedia — we should be able to > support it without issue, however it uses OpenGL ES which is not > compatible with the pre-history version of OpenGL we currently target. > > Assuming someone is willing to beat the renderer into shape (killing > off glBegin/glEnd) I see no reason why it should not work. Our netcode > is cross platform and most of our other dependencies are standard C.
You mean GL ES doesn't support glBegin/glEnd? I thought that was part of the minimal set that it *does* support? > Might be worth asking/begging them for a couple so that a couple of us > may port Warzone to it. We are an established FOSS game and so do not > see why it should be a problem. If I can get my hands on one of those consoles, doing the porting is something I'd be excited about doing. -- Giel
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