Freddie Witherden schreef:
> On 30 Aug 2008, at 15:25, Kamaze wrote:
>> Pandora you may ask? Look here:
>> http://en.wikipedia.org/wiki/Pandora_(console)
>>
>> Seems very interesting to me and I think that Warzone 2100 could be a
>> Top-Tier application for that thing. Since it has already run on other
>> Handhelds.
>>
>> So, should we may seek officially for Pandora-Owner/Developers in the
>> near future?
> 
> Just taken a look at the page on wikipedia — we should be able to  
> support it without issue, however it uses OpenGL ES which is not  
> compatible with the pre-history version of OpenGL we currently target.
> 
> Assuming someone is willing to beat the renderer into shape (killing  
> off glBegin/glEnd) I see no reason why it should not work. Our netcode  
> is cross platform and most of our other dependencies are standard C.

You mean GL ES doesn't support glBegin/glEnd? I thought that was part of
the minimal set that it *does* support?

> Might be worth asking/begging them for a couple so that a couple of us  
> may port Warzone to it. We are an established FOSS game and so do not  
> see why it should be a problem.

If I can get my hands on one of those consoles, doing the porting is
something I'd be excited about doing.

-- 
Giel

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