Kamaze schreef:
> Dennis Schridde schrieb:
>> On Sunday 07 September 2008 13:28:45 Kamaze wrote:
>> Can you get a bit more specific please?
>> What exactly is broken about rendering on Intel chips?
> 
> Whops, i git lost while writing. I talked with EvilGuru in IRC about
> using VBO and such things for Warzone. Well, these feature for example
> was introduces with OpenGL 1.5 while most GMA Chips only support OpenGL
> 1.4.
> 
> If I remember right, Per has a GMA 950, so if there would be some
> serious use of VBO (for example) he would be locked out, as well as
> other player.

Instead of VBOs we can use VAs if VBOs aren't available. Drawing with
VAs is (codewise) nearly the same as using VBOs and VAs are available in
OpenGL 1.1.

> So, my question is how to "solve" this "issue". Stucking forever for
> OpenGL 1.4 sounds somehow bad :(

There is no issue...

PS Please don't top-post.

-- 
Giel

Attachment: signature.asc
Description: OpenPGP digital signature

_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to