On Sunday 07 September 2008 15:08:32 Giel van Schijndel wrote: > Kamaze schreef: > > Dennis Schridde schrieb: > >> On Sunday 07 September 2008 13:28:45 Kamaze wrote: > >> Can you get a bit more specific please? > >> What exactly is broken about rendering on Intel chips? > > > > Whops, i git lost while writing. I talked with EvilGuru in IRC about > > using VBO and such things for Warzone. Well, these feature for example > > was introduces with OpenGL 1.5 while most GMA Chips only support OpenGL > > 1.4. > > > > If I remember right, Per has a GMA 950, so if there would be some > > serious use of VBO (for example) he would be locked out, as well as > > other player. > > Instead of VBOs we can use VAs if VBOs aren't available. Drawing with > VAs is (codewise) nearly the same as using VBOs and VAs are available in > OpenGL 1.1. Afaik modern drivers also fall back automatically to VAs if VBOs are not available.
--Devu
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