On Sunday 07 September 2008 15:08:32 Giel van Schijndel wrote:
> Kamaze schreef:
> > Dennis Schridde schrieb:
> >> On Sunday 07 September 2008 13:28:45 Kamaze wrote:
> >> Can you get a bit more specific please?
> >> What exactly is broken about rendering on Intel chips?
> >
> > Whops, i git lost while writing. I talked with EvilGuru in IRC about
> > using VBO and such things for Warzone. Well, these feature for example
> > was introduces with OpenGL 1.5 while most GMA Chips only support OpenGL
> > 1.4.
> >
> > If I remember right, Per has a GMA 950, so if there would be some
> > serious use of VBO (for example) he would be locked out, as well as
> > other player.
>
> Instead of VBOs we can use VAs if VBOs aren't available. Drawing with
> VAs is (codewise) nearly the same as using VBOs and VAs are available in
> OpenGL 1.1.
Afaik modern drivers also fall back automatically to VAs if VBOs are not 
available.

--Devu

Attachment: signature.asc
Description: This is a digitally signed message part.

_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to