#177: Savegame bug / pathfinder issue? (Likely related to Ticket #127)
-----------------------------------------+----------------------------------
Reporter: [EMAIL PROTECTED] | Type: defect
Status: new | Priority: major
Milestone: | Component: other
Version: 2.1_rc2 | Keywords:
Operating_system: Mac OS | Blockedby:
Blocking: |
-----------------------------------------+----------------------------------
Hello,
Attached is a savegame from version 2.1 RC1 that can repeatably crash both
RC1 and RC2 - the non debug versions. I'm running Mac OS X 10.4.11 on a
Powerbook G4 1.25 Ghz
The easiest way to repeat it is to go to the lower left region of the map
as soon as the game loads, select the large group of units there, and send
them for recycling.
I believe the bug is related to the path finder (? - sorry, I'm not very
familiar with the source code yet), because it can also be repeated by
requesting that the units move to any area very far from where they are
currently stationed, however, if you request that they only move small
distances at a time, it does not crash.
In the Console, I get the following:
error : [dirDiff] Assert in Warzone:
/Users/freddie/Documents/Programming/2.1_rc2/macosx/../src/move.c:252
(retval >=0 && retval <=180), last script event: 'N/A'
Assertion failed: (retval >=0 && retval <=180), function dirDiff, file
/Users/freddie/Documents/Programming/2.1_rc2/macosx/../src/move.c, line
252.
I hope that helps...
--
Ticket URL: <http://developer.wz2100.net/ticket/177>
Warzone 2100 Trac <http://wz2100.net/>
The Warzone 2100 Resurrection Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev