Hi all,

I am looking into writing a python API for *writing* warzone maps, in 
particular multiplayer maps. I had some questions on the files for each map - 
if somebody could
a) point me to the relevant source code that parses them
b) tell me what they are meant to do / store
c) tell me if they are strictly necessary
that would be awesome.

2c-highground.gam
2c-highground/dinit.bjo
2c-highground/game.map
2c-highground/feat.bjo
2c-highground/struct.bjo
2c-highground/ttypes.ttp

As far as I can work it out the .map is parsed by map.c, and is the important 
bit... I haven't looked at the rest of the source as I am unsure as to where 
to start.

Thanks,

        Florian

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