Hi all, I am looking into writing a python API for *writing* warzone maps, in particular multiplayer maps. I had some questions on the files for each map - if somebody could a) point me to the relevant source code that parses them b) tell me what they are meant to do / store c) tell me if they are strictly necessary that would be awesome.
2c-highground.gam 2c-highground/dinit.bjo 2c-highground/game.map 2c-highground/feat.bjo 2c-highground/struct.bjo 2c-highground/ttypes.ttp As far as I can work it out the .map is parsed by map.c, and is the important bit... I haven't looked at the rest of the source as I am unsure as to where to start. Thanks, Florian _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev