#652: New map/savegame format
---------------------------------+------------------------------------------
 Reporter:  Per                  |              Owner:                  
     Type:  enhancement          |             Status:  new             
 Priority:  major                |          Milestone:  2.3             
Component:  Data: Maps           |            Version:  svn/trunk       
 Keywords:  savegame map editor  |   Operating_system:  All/Non-Specific
Blockedby:                       |           Blocking:                  
---------------------------------+------------------------------------------

Comment(by Per):

 Just to add a little more comments the patch:

 The two directories map-001 and map-002 contain map data that pertain to
 the main map and the away last mission (if any). Which map is mission and
 which is main map depends on the gigantic swap machine in src/mission.c
 that I dare not touch yet.

 The map directory will also contain the following INI files (that are
 already generated by the mapconv converter program): features.ini,
 structure.ini, gateways.ini, droids.ini

 I do not know how to store script states yet. Will probably want to use it
 on the lua branch code rather than attempt to support the current system.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/652#comment:1>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to