#652: New map/savegame format
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Reporter: Per | Owner:
Type: enhancement | Status: new
Priority: major | Milestone: 2.3
Component: Data: Maps | Version: svn/trunk
Keywords: savegame map editor | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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Comment(by Per):
Just to add a little more comments the patch:
The two directories map-001 and map-002 contain map data that pertain to
the main map and the away last mission (if any). Which map is mission and
which is main map depends on the gigantic swap machine in src/mission.c
that I dare not touch yet.
The map directory will also contain the following INI files (that are
already generated by the mapconv converter program): features.ini,
structure.ini, gateways.ini, droids.ini
I do not know how to store script states yet. Will probably want to use it
on the lua branch code rather than attempt to support the current system.
--
Ticket URL: <http://developer.wz2100.net/ticket/652#comment:1>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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