#778: New feature: Challenges
---------------------------+------------------------------------------------
 Reporter:  Per            |              Owner:                  
     Type:  enhancement    |             Status:  new             
 Priority:  major          |          Milestone:  2.3             
Component:  other          |            Version:  svn/trunk       
 Keywords:  Challenge GUI  |   Operating_system:  All/Non-Specific
Blockedby:                 |           Blocking:                  
---------------------------+------------------------------------------------

Comment(by i-NoD):

 Per, the funny thing is that you've '''ALMOST''' completed #779...

 Meanwhile the latest change to iniparser lib simply ruined MSVC build
 process...
 Are you sure that there is a strict need in using PHYSFS through
 "physfs_ext.h" just to use PHYSFS_printf?

 I can't handle those errors myself :(((

 1>------ Rebuild All started: Project: iniparser, Configuration: Debug
 Win32 ------
 1>Deleting intermediate and output files for project 'iniparser',
 configuration 'Debug|Win32'
 1>Compiling...
 1>iniparser.c
 1> *** Warnings 4018,4100,4127,4204,4244,4267,4389 have been squelched.
 ***
 1>c:\wzsvn\lib\framework\physfs_ext.h(27) : error C2061: syntax error :
 identifier 'PHYSFS_writeSLE8'
 1>c:\wzsvn\lib\framework\physfs_ext.h(27) : error C2059: syntax error :
 ';'
 1>c:\wzsvn\lib\framework\physfs_ext.h(27) : error C2059: syntax error :
 'type'

 ...same errors on every function in this header...

 1>c:\wzsvn\lib\iniparser\iniparser.c(234) : warning C4013: 'PHYSFS_printf'
 undefined; assuming extern returning int
 1>dictionary.c
 1>Generating Code...
 1>iniparser - 33 error(s), 1 warning(s)

 I do know that same header compiles OK in "map.c" file...

-- 
Ticket URL: <http://developer.wz2100.net/ticket/778#comment:6>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to