I made a patch to support UPNP (http://developer.wz2100.net/ticket/1073) that
should make it a lot easier for multiplayer games, since the port forwarding
step then is done automatically for supported routers. There have been a few
vaguely positive reactions, and I'd like to include it in the next beta, but
right now, it is only tested on Linux and integrated with the autoconf build
system. It will break everything else, and I don't want any special casing for
Linux, so some help for Windows/Mac support would be appreciated.

Regarding NAT-PMP, I think I'll look into that once UPNP works everywhere.

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