#1228: game crashes lauching ntw map MP
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Reporter: malibu | Type: defect
Status: new | Priority: major
Milestone: 2.3 | Component: other
Version: 2.3 beta 4 | Keywords:
Operating_system: Microsoft Windows | Blockedby:
Blocking: |
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with 8 players good
but first launch when loaded and view on map waiting for others , it
kicked all player scause of data dont match
after a second try, re crashes and here is the stderror
(no mini dump created)
is it causes of my connection, instal pb ? i installed it in a new folder
or a true bug ?
error |09:02:34: [readLobbyResponse] Error while communicating with the
lobby server: Connection timed out
error |09:02:34: [socketAccept] accept failed: Invalid argument
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 16 times (total 32 repeats)
last message repeated 32 times (total 64 repeats)
last message repeated 3 times (total 67 repeats)
error |09:02:39: [readLobbyResponse] Error while communicating with the
lobby server: Connection timed out
error |09:05:25: [iV_GetCharWidth] Couldn't retrieve a bounding box for
the character code 4294967264
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 1 times (total 5 repeats)
error |09:07:58: [readLobbyResponse] Error while communicating with the
lobby server: Connection timed out
error |09:09:25: [widgAddForm] widgAddForm: Could not find parent form
from formID
error |09:09:25: [widgAddForm] Assert in Warzone: widget.c:297 (0), last
script event: 'N/A'
error |09:09:25: [widgAddButton] widgAddButton: Could not find parent
form from formID
error |09:09:25: [widgAddButton] Assert in Warzone: widget.c:385 (0),
last script event: 'N/A'
info |09:10:56: [seq_Play] unable to open 'sequences/victory.ogg' for
playback
error |09:17:48: [scrv_error] VLO parse error: Template Auto
mitrailleuse Vipère not found at line 239, text: 'ViperMG01Wheels'
fatal |09:17:48: [dataScriptLoadVals] Script player0.vlo did not compile
error |09:23:33: [resLoadFile] resLoadFile: The load function for
resource type "SCRIPTVAL" failed for file "player0.vlo"
fatal |09:23:33: [resLoad] Failed to parse wrf/multi/skirmish8.wrf
fatal |09:24:30: [startGameLoop] Shutting down after failure
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Ticket URL: <http://developer.wz2100.net/ticket/1228>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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