#1228: game crashes lauching ntw map MP
--------------------------------------+-------------------------------------
        Reporter:  malibu             |        Type:  defect
          Status:  new                |    Priority:  major 
       Milestone:  2.3                |   Component:  other 
         Version:  2.3 beta 4         |    Keywords:        
Operating_system:  Microsoft Windows  |   Blockedby:        
        Blocking:                     |  
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 with 8 players good
 but first launch when loaded and view on map waiting for others , it
 kicked all player scause of data dont match
 after a second try, re crashes and here is the stderror
 (no mini dump created)

 is it causes of my connection, instal pb ? i installed it in a new folder
 or a true bug ?


 error   |09:02:34: [readLobbyResponse] Error while communicating with the
 lobby server: Connection timed out
 error   |09:02:34: [socketAccept] accept failed: Invalid argument
 last message repeated 2 times
 last message repeated 2 times (total 4 repeats)
 last message repeated 4 times (total 8 repeats)
 last message repeated 8 times (total 16 repeats)
 last message repeated 16 times (total 32 repeats)
 last message repeated 32 times (total 64 repeats)
 last message repeated 3 times (total 67 repeats)
 error   |09:02:39: [readLobbyResponse] Error while communicating with the
 lobby server: Connection timed out
 error   |09:05:25: [iV_GetCharWidth] Couldn't retrieve a bounding box for
 the character code 4294967264
 last message repeated 2 times
 last message repeated 2 times (total 4 repeats)
 last message repeated 1 times (total 5 repeats)
 error   |09:07:58: [readLobbyResponse] Error while communicating with the
 lobby server: Connection timed out
 error   |09:09:25: [widgAddForm] widgAddForm: Could not find parent form
 from formID
 error   |09:09:25: [widgAddForm] Assert in Warzone: widget.c:297 (0), last
 script event: 'N/A'
 error   |09:09:25: [widgAddButton] widgAddButton: Could not find parent
 form from formID
 error   |09:09:25: [widgAddButton] Assert in Warzone: widget.c:385 (0),
 last script event: 'N/A'
 info    |09:10:56: [seq_Play] unable to open 'sequences/victory.ogg' for
 playback
 error   |09:17:48: [scrv_error] VLO parse error: Template Auto
 mitrailleuse Vipère not found at line 239, text: 'ViperMG01Wheels'
 fatal   |09:17:48: [dataScriptLoadVals] Script player0.vlo did not compile
 error   |09:23:33: [resLoadFile] resLoadFile: The load function for
 resource type "SCRIPTVAL" failed for file "player0.vlo"
 fatal   |09:23:33: [resLoad] Failed to parse wrf/multi/skirmish8.wrf
 fatal   |09:24:30: [startGameLoop] Shutting down after failure

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1228>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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