#1268: "Ghost" Units - Multiplayer Units Out of Synchronization
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        Reporter:  yic2006...@…          |        Type:  defect                 
                   
          Status:  new                   |    Priority:  critical               
                   
       Milestone:  3.0                   |   Component:  Engine: Networking     
                   
         Version:  2.2.4                 |    Keywords:  Multiplayer, Units, 
Ghost, Differentiation
Operating_system:  Microsoft Windows     |   Blockedby:                         
                   
        Blocking:                        |  
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 I was playing in a 1 vs 1 match with a friend on the map HighGround via
 wireless LAN. We first noticed a problem when one of his trucks quit
 responding to his commands. Later, I sent an attack force of cyborgs into
 his base and then retreated them back to my base to repair. However, on my
 friend's PC, the units stayed behind and destroyed his base. We looked at
 each others' screens to verify. My ghost army was destroying his base and
 buildings would randomly blow up from his base on my PC even though I had
 no units there. When I finally did send my force back in, his PC
 registered both the "ghost" units and the attacking force (which were
 supposed to be the exact same units). Also, the ghost units appeared to be
 indestructable despite the fact that they were still able to do damage.
 Additionally, on my PC, some of his units persued my retreating force and
 were destroyed, while those same units on his PC randomly blew up from
 within his base. It was as if two battles were being faught with the same
 units and on the same map, a parallel dimension. The point of
 differentiation could have been anywhere. If I can find the point of
 differentiation it would help this investigation a great deal and maybe
 put an end to this bug. Both PCs were running Windows XP SP3, and both
 were running v2.2.4 of the game. No mods were in use. There was no network
 lag.

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Ticket URL: <http://developer.wz2100.net/ticket/1268>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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