#1279: Allow Trucks/Combat Engineers to Demolish Ally and Enemy Structures
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Reporter: kenalcock | Type: enhancement
Status: new | Priority: minor
Milestone: unspecified | Component: other
Version: 2.3 beta 4 | Keywords: Trucks Combat Engineer
Demo Demolish Structure Enemy Friendly Ally Teammate
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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It always annoys me in multiplayer team games when an AI or an Ally builds
a structure in my base area that is in the way of my building plans.
Likewise, when I capture an enemy base, a truck should be able to demo
things like walls and Power Generators and what not.
I would suggest for enemy structures, that demo should occur at a slower
rate than for friendly structures. That way a truck can't just take out an
enemy's hard point or bunker before it can shoot back at them. Or perhaps
only allow demo to enemy structures that do not shoot back.
Demolishing an enemy's structure should recycle a smaller portion of power
to the player ordering the demo. Demolishing an ally's structure should
recycle the normal portion of power but to the ally not to the player
ordering the demo.
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Ticket URL: <http://developer.wz2100.net/ticket/1279>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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