On Thu, Feb 4, 2010 at 1:25 AM, Guangcong Luo <za...@wz2100.net> wrote:
> 5 months ago, i-NoD wrote a patch to make teamcolors easier to implement.
>
> http://developer.wz2100.net/ticket/851
>
> Then he disappeared before it was committed.
>
> I was wondering if anyone's tested this patch. It it's stable and
> finished, we may wish to commit it to trunk immediately, so that
> artists can make use of it in trunk.

I do not think it was finished. I added a reference to the forum
thread in the ticket. I could take a look at it, although I think we
need shaders to implement grain merge.

If I could add shaders, I could also easily add team colour shifting
(http://wiki.wesnoth.org/Team_Color_Shifting) as an additional option.

  - Per

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