I thought everyone knew this, but I guess not...

In physFS, we have only one "write" directory.
That directory is the one where we have permission to write whatever we want.
That directory is the one the game __should__ look for for anything
and everything that is user game related.  The only exception for this
is with the vids, since we place that in the same location as base.wz
& mp.wz.

We should make a 'mods' directory in the config directory, and deal
will all mods there.
In the not so distant future, when we will start to transfer things
between players, the game needs it to behave just like the maps
directory.

Before the release of Beta 10, I really think we should add mods,
mods/campaign, mods/mp and (with some apprehension) mods/autoload in
the config directory, and disallow any other directory for mods / maps
 / music.

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