On 2/5/10, Guangcong Luo <[email protected]> wrote: > On Fri, Feb 5, 2010 at 7:27 PM, buginator <[email protected]> wrote: > > We should make a 'mods' directory in the config directory, and deal > > will all mods there. > > I'm fine with that. > > > > Before the release of Beta 10, I really think we should add mods, > > mods/campaign, mods/mp and (with some apprehension) mods/autoload in > > the config directory, and disallow any other directory for mods / maps > > / music. > > > Do you think we could implement my new mod format for 2.3? i.e. put it > in mods/newmod.mod.wz instead of mods/multiplay/newmod.wz > > I remember giving someone a .wz file, and he was like "Where do I put > it? multiplay? campaign? global?"
Hmm. I am not really fond of going by the name of the file to determine what it is, but that may be just me. I rather have a file inside the mod that we can parse, and it would have the Author's name, contact info, license, mod type and mod CRC size. I guess it could be a short term fix? I am indifferent, whatever the majority rules, I will go with them. :) _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
