#1551: Improve map errors handling
-------------------------------------+--------------------------------------
Reporter: KukY | Type: to-do
Status: new | Priority: major
Milestone: 2.3 | Component: Data: Maps
Version: 2.3 beta 9 | Keywords:
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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There are lots of maps that look great but won't load only beacuse of a
single error.
f.e.
{{{
error |05:42:59: [buildFeature] Oil Resource(4369) already placed at
(175+1, 59+1) when trying to place Oil Resource(161152) at (175+1, 59+1) -
removing it
error |05:42:59: [buildFeature] Oil Drum(7212) already placed at (171+1,
56+1) when trying to place Oil Drum(166296) at (171+1, 56+1) - removing it
error |05:42:59: [buildStructure] Player 1 (AI): is building WallTower-
Rail3 at (79, 89) but found WallTower-Rail3 already at (79, 89)
error |05:42:59: [loadSaveStructureV7] Unable to create structure
error |05:42:59: [loadSaveStructureV7] Assert in Warzone:
../../../src/game.c:7007 (psStructure), last script event: '<none>'
error |05:42:59: [startMission] Unable to load mission file
fatal |05:42:59: [startGameLoop] Shutting down after failure
}}}
There is a feature placed, another feature is over it.
Game skips placing that feature and continues.
There is a structure placed, another structure is over it.
Instead of skipping placing that structure and continueing, game crashes.
--
Ticket URL: <http://developer.wz2100.net/ticket/1551>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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