#1702: Games are crashing because of forgotten mods in autoload
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Reporter: Flank4 | Type: bug
Status: new | Priority: critical
Milestone: 2.3 | Component: other
Version: svn/2.3 | Keywords:
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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Was playing a rather long game with dydo-ai, saved it, then loaded another
old game I had and it crashed.
The issue is, the old game was using a different AI, the normal AI and not
dydo-ai so it crashed.
There is no way a user knows what mods are loaded when they select load.
The game isn't smart enough to load the same AI that the game was saved
under.
It looks like autoload is very bug prone and a last minute addition that
isn't worth the issues it can cause.
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Ticket URL: <http://developer.wz2100.net/ticket/1702>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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