#1702: Games are crashing because of forgotten mods in autoload
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        Reporter:  Flank4            |        Type:  bug     
          Status:  new               |    Priority:  critical
       Milestone:  2.3               |   Component:  other   
         Version:  svn/2.3           |    Keywords:          
Operating_system:  All/Non-Specific  |   Blockedby:          
        Blocking:                    |  
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 Was playing a rather long game with dydo-ai, saved it, then loaded another
 old game I had and it crashed.
 The issue is, the old game was using a different AI, the normal AI and not
 dydo-ai so it crashed.

 There is no way a user knows what mods are loaded when they select load.
 The game isn't smart enough to load the same AI that the game was saved
 under.

 It looks like autoload is very bug prone and a last minute addition that
 isn't worth the issues it can cause.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1702>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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