On Sun, 2010-04-25 at 18:18 +0200, Christian Ohm wrote: > On Sunday, 25 April 2010 at 12:11, Gilles J. Seguin wrote: > > - create --enable-system-GLee option to used system GLee library > > and header > > What's wrong with the current way? When GLee is installed on the system, it > uses that, else the integrated copy.
wrong, try # cp GLee.h /usr/include/GL # cp libGLee.a /usr/lib64 # ./configure > > - new macro MZ_HAVE_GLEE to select between includes <GLee.h> and > > <GL/GLee.h> > > Ehm, no? Why would we want to litter our code with ifdefs if we have autoconf > to sort it out? Actual source code is undocumented hack, over hack, over hack. please, do not stop making the code, more intelligible. Accept the patch as it is and remove <GLee.h> That is, you were suppose to make it wright on first pass. Not adding another hack read again, configure "GLee library" has a library that is, i want to test with the real thing the header for GLew are included has #include <GL/glew.h> we will add as many ifdef's as necessary, number of them is certainly not a criteria. come on. _______________________________________________ Warzone-dev mailing list Warzoneemail@example.com https://mail.gna.org/listinfo/warzone-dev