#1896: Network/Multiplayer Code
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Reporter: MetalWarrior95 | Type: to-do
Status: new | Priority: critical
Milestone: 3.0 | Component: Engine: Networking
Version: unspecified | Keywords: internet lag speed
download sending kb mb ps kilo bits per second warzone multi player compresion
etc
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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Network or Multiplayer Code should get a bit more improved because of
normal types of zerg rush in WZ2100 and makes internet lag and it makes to
us players and the most important man that creates room in lobby - The
Host!
You should make better network code so that people that have very bad
internet can have good fun.
Dreamcast console could handle 4 or maybe even 8 players at once without
lag in multiplayer on only 56kbps and that was amazing, so please do it!
Good Luck with that!
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Ticket URL: <http://developer.wz2100.net/ticket/1896>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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