#1896: Network/Multiplayer Code
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        Reporter:  MetalWarrior95    |        Type:  to-do                      
                                                                          
          Status:  new               |    Priority:  critical                   
                                                                          
       Milestone:  3.0               |   Component:  Engine: Networking         
                                                                          
         Version:  unspecified       |    Keywords:  internet lag speed 
download sending kb mb ps kilo bits per second warzone multi player compresion 
etc
Operating_system:  All/Non-Specific  |   Blockedby:                             
                                                                          
        Blocking:                    |  
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 Network or Multiplayer Code should get a bit more improved because of
 normal types of zerg rush in WZ2100 and makes internet lag and it makes to
 us players and the most important man that creates room in lobby - The
 Host!

 You should make better network code so that people that have very bad
 internet can have good fun.

 Dreamcast console could handle 4 or maybe even 8 players at once without
 lag in multiplayer on only 56kbps and that was amazing, so please do it!

 Good Luck with that!

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1896>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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