#1926: cam3-2x rescue alpha team in gamma mission fails for trunk
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Reporter: freakyd <iamabigwiener...@…> | Type: bug
Status: new | Priority: major
Milestone: 3.0 | Component: other
Version: svn/trunk | Keywords:
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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I think I've narrowed it down to the CALL_DROID_SEEN callback not working.
I made a quick change to the script cam3-2x.slo to test if it was possible
to win and if I use
{{{
event seen2(droidInArea(player, 64, 4544, 5568, 5568),0)
}}}
magic numbers for experimentation only so when I reach the second mission
briefing area it triggers seen2 and completes the takeover of team alpha.
This line I used instead of
{{{
event seen2(CALL_DROID_SEEN, player, ref objectDroid, ref viewerDroid)
}}}
I'll keep poking around I know the problem is with the CALL_DROID_SEEN
callback not the script.
--
Ticket URL: <http://developer.wz2100.net/ticket/1926>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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