#1925: cam3-2x rescue alpha team in gamma mission fails for trunk
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        Reporter:  freakyd <iamabigwiener...@…>            |        Type:  bug  
          Status:  new                                     |    Priority:  major
       Milestone:  3.0                                     |   Component:  other
         Version:  svn/trunk                               |    Keywords:       
Operating_system:  All/Non-Specific                        |   Blockedby:       
        Blocking:                                          |  
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 I think I've narrowed it down to the CALL_DROID_SEEN callback not working.
 I made a quick change to the script cam3-2x.slo to test if it was possible
 to win and if I use
 {{{
 event seen2(droidInArea(player, 64, 4544, 5568, 5568),0)
 }}}
 magic numbers for experimentation only so when I reach the second mission
 briefing area it triggers seen2 and completes the takeover of team alpha.
 This line I used instead of
 {{{
 event seen2(CALL_DROID_SEEN, player, ref objectDroid, ref viewerDroid)
 }}}
 I'll keep poking around I know the problem is with the CALL_DROID_SEEN
 callback not the script.

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Ticket URL: <http://developer.wz2100.net/ticket/1925>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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