#2152: Build queuing of Factory/Power/Research modules is broken
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Reporter: j0shdrunk0nwar | Type: bug
Status: new | Priority: major
Milestone: unspecified | Component: Engine: Resource Management
Version: svn/trunk | Keywords: Build Queue Shift key
Operating System: GNU/Linux | Blocked By:
Blocking: |
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Using Shift key for queuing builds works fine for every structure, except
when queuing modules for factories, power generators and research
facilities.
What I did:
Selected trucks and then with the Shift key held down, I clicked on a few
structures that required a module (more than two structures, you will see
why)
What should have happened:
All the structures that required a module should have got one.
What happens instead:
Trucks build modules only for the first "two" structures in the queue, and
they stop any further action after completion of the second module which
leaves the rest of the structures in the list without a module.
Included a savegame, although it happens on every game.
version : SVN/trunk r11630
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Ticket URL: <http://developer.wz2100.net/ticket/2152>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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