Since I have implemented map support for X players, (where X = 2
through 8), this will require a slight change in how maps are made.
The thread for this is located here:
http://forums.wz2100.net/viewtopic.php?f=5&t=5309&start=165#p69854

I feel it would be best to do a major version bump from the current
2.3.5 to 2.4.

And, since we will have a 2.4, is there any other change that people
want to be put in this?

So far, I think CorvusCorax's patch
http://developer.wz2100.net/ticket/2151, the map patch mentioned
above, the transport patch mentioned in this thread:
http://forums.wz2100.net/viewtopic.php?f=5&t=6237&start=30#p69718
and then some more net code changes (and GAMESTRUCT--which also means
master server changes).

Anyone working on anything else ?

Also, to make it clear, would we make a new 2.X branch form the
current 2.3, or abuse 2.3 to also be 2.4 ?

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