On 9/17/10, [email protected] wrote: > Revision: 11676 > > http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11676&view=rev > Author: muggenhor > Date: 2010-09-17 09:35:29 +0000 (Fri, 17 Sep 2010) > > Log Message: > ----------- > vertex shader: don't use deprecated ftransform() > > Replace the usage of the depecrated ftransform() function with an > equivalent expression along with the invariance guarantee. Let the > shader compiler deal with optimising this expression. > > Modified Paths: > -------------- > trunk/data/base/shaders/tcmask.vert
error |10:33:24: [loadShaders] Vertex shader compilation has failed [shaders/tcmask.vert] error |10:33:24: [printShaderInfoLog] Shader info log: 0(7) : error C0000: syntax error, unexpected ';' at token ";" 0(7) : error C0501: type name expected at token ";" 0(7) : warning C7022: unrecognized profile specifier "gl_Position" 0(7) : warning C7022: unrecognized profile specifier "invariant" info |10:33:24: [screenInitialise] Can't use shaders, switching back to fixed pipeline. This is with latest Nvidia (windows) drivers. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
